(Updated February 2025)
Addition of water simulation function
A simulation that realistically reproduces water behavior has been implemented.
The following four patterns of water behavior can be experienced
Water vs Water (Merge) Water merges with each other
Water vs Water (Split) Water splits
Water vs Ball (Rebound) Water hits a sphere and is reflected
Water vs Ball (Penetrate) Water penetrates a sphere
The water simulation can be accessed from a PC near the intoball in Kibo. It can be easily manipulated through the interactive UI.
Improved visuals
Exterior is now visible from the cupola and from the kibo.
Gameplay improvements
The appearance of the control robot is now intball2.
Summoned robots now look like intball2.
Bug fixes
The brightness of the lights in the ship has been adjusted to the proper brightness.
Unnecessary intballs are now automatically deleted to avoid the intball proliferation bug.
