+Carpentry Crafting Skill Implemented
-Carpentry allows players to craft weapons, armor, tools, and furnishings out of wood.
-Four different wood types are now available to craft from including: Maple, Cedar, Oak, and Yew. Different wood will cause better stats on weapons and armor and also cause furnishings to look different. These wood types can now be collected from various areas on the map in forests using the Lumberjacking skill. Note that individual tree appearance does not affect the type of wood received.
-Apprenticeship for max skill 50 - 60 initially available. 60 - 70 will be available in the next patch. Apprenticeships available at any Carpenter vendor.
-Work orders can be completed for carpentry just as the other crafting skills.
-Eight new furnishings available to be crafted with Carpentry. These furnishings are only available via crafting and cannot be purchased.
-Mallets and Handsaws can be purchased to work with carpentry. Simply equip with the carpentry skill and go to any carpenter's workbench and double click on it to start crafting.
-Carpenter's Workbench furnishing available for purchase from Carpenter vendors for your home if desired.
+Archery Damage Boost
-We have revisited damage on bows and gave all bows a boost, especially to the shorter range crossbow. Look forward to hearing more feedback on the damage.
+New Healing Salve For Healing Skill
-A new high level healing salve is available with a longer heal time and higher heal rate than regular healing salve.
-A side note we may tie your skill level to being able to use bandages vs healing salve vs willow healing salve in the near future.
+New Cursed Tree Monster
-As a carry over from last patch, Root Rot the demon in the brimstone catacombs that runs beneath the mystic woodland has been spreading his rot. You will find some trees are not so nice at night time so be careful in the forest.
-Cursed trees have high chances of dropping magic/etched wooden staves and wands.
+Voice Audio Equalization
-Voice volume should be more equalized than it was prior between different statements and npcs.
+Bug Fixes / Other Changes
-A crash related to item info popup should be fixed.
-A crash related to ice armor visual fx should be fixed.
-Updated drop rates for ultra rare items, lowering their rarity by half since none have dropped yet.
