-> New content, adding more skills.
Echo of Life: Triggers an shockwave after HP changes 10 times, damage affected by defense.
Supply Crate: At the start of battle, periodically generates a crate near the player.
Energy Shield: Creates a protective shield that blocks multiple attacks before entering cooldown.
Frugal: Gain coins after defeating enemies.
Aftermath: Receive healing when losing coins, with a 3s cooldown.
Cicada Sheds Its Shell: Extends invincibility time after taking damage.
Finger Snap: Periodically deals 0 damage to self.
-> Adjusted the aggression of the Stone Golem boss.
-> Optimized the excessive attack hitboxes of Slime minions.
-> Added an achievement system.
*Still unsure how to handle the extra-progression system.
I will continue to update the content.
