Changelog:
- Added 95 new plants
- Modified all plant seed growth and drop rates to reflect early access timing
- Changed the start menu to say "Early Access" instead of "Demo"
- Removed the pop-up blurb explaining that growth times are reduced for demo purposes
- Fixed a major bug that would prevent the player inventory from resetting correctly after wiping data
- Added subtyping frames and new icons
- Added Reroll button for final alchemy card
- Added Reroll feedback via particles
- Inventory now closes when moving to a new room
- Changed text in main game scene to say Plantasia Early Access instead of Demo
- Fixed taskbar making the game go off the screen when adjusting window size
- Added unique dialogue sound effects for each character
- Adjusted the layout of the request board UI
- Minor animation bug fixes for dialogue boxes
- Added progression gates to prevent interaction with systems that haven't been introduced
- Revised all dialogue for better pacing
- Fixed base resource drops
- Hide plant info if the seed is not known from inventory menu
- Fixed seed info icon aspect ratio to fit with new seed size
- Added 2 seeds with a 30% chance to drop 3 on a harvest
- Reworked UI for the audio information in top right
- Added hover states for status icons on planters
- Fixed scroll bar on inventory being disabled
- Readjusted arrow sizes and spacing for inventory tab menu
- Added hover effects to the Play and Reset Data buttons on the Start Menu
- Adjusted the text box widths for characters so they don't overlap with the UI background elements
- Fixed cannot hit Play from the main menu after going back from the main game scene
- Players can now scroll the tab bar at the top of their inventory using the mouse wheel
- Expanded the yellow border around the reroll confirmation panel for the REVIVE requests
- Made the "Turn Off the Lights" screen reflect the new three starter planters instead of six
- Changed layout of music information in top right corner
- Decreased grow times for all plants
