Wow, what an incredible first day! Thank you to everyone who downloaded the demo, played, and shared your feedback. Your ideas and suggestions are amazing, and I’m committed to implementing the best ones to make Flocking Hell even better. Check out the latest patch notes at the end of this announcement.
If you spot a bug or have more ideas, feel free to hop into our Discord channel or use the feedback form on the game’s main menu.
It’s been a joy seeing your positive responses on Bluesky, YouTube, and Discord. Keep them coming, and enjoy the game!
-- Elli (they/them)
2024-11-20: Demo Build Update
Quality of Life
- When hovering over a tile, the sheep cost of the current action is displayed at the center of the selector (this can be turned off in the Settings menu)
- The in-game codex now includes cards in hand (they are the first two cards that appear, followed by the rest of the cards in the deck)
- The codex “Discarded” and “Exhausted” titles are now an easier-to-read gray
Bug Fixes
- Fixed a bug where you could reveal text of hidden cards and guides in the Codex by switching the language or using the tooltip
- Fixed a bug where the game runs out of cards to draft, so a non-working “Dark Summoning” appears instead
- French: The “Pick a Card” dialog now appears correctly
- German: The “Recruit a Guide” dialog now appears correctly
- Russian: The “Recruit a Guide” dialog now appears correctly
