Hello Survivors!
The patch that will allow you to carry your stats over to the next level will be released in a few days.
Until then, we wanted to fix some smaller issues and make a few balance adjustments.
Thank you for all your feedback.
Fixes
- Fixed an issue where damage numbers became excessively large when weapon damage was very high.
Balance
- Enemy waves have been rebalanced. Fewer ranged enemies spawn, with more variety in enemy types.
- Businessman zombie projectile color is now brighter.
- Mack’s life steal increased by 1%.
- Critical damage multiplier reduced from 2x to 1.5x.
Gameplay
- Playable characters’ bullets now have trails.
- Boss chests are now opened with the E key instead of a blue interaction area.
- Tutorial notifications stay on screen until the objective is completed.
- Yellow Speeder enemies’ red warning area has been improved.
UI
- Improved Upgrade panel UI for upgrades that cannot be purchased.
- Button sounds added to the Upgrade panel.
Audio
- Music now changes when the Extraction timer starts.
- Added sound effect for the Needle item.
- Music volume slightly increased.
- Fixed Electric item sound not stopping.
- Improved Knife, Shuriken and Kunai sound effects.
We are still working on Steam Cloud and gamepad support.
Since we are a small team, we had to set our priorities accordingly.
