- Fixed typo in tutorial
- Fixed incorrect text with the pasture in the build menu
- Reduced the price of wine
- The "doubled production" skill now properly doubles the values for production buildings
- Fixed a bug that allowed infants to work at worksites with a single job (farms, mines, pastures, etc.)
- Reduced the price of wine and aged wine
- Removed the "all fruit" option from wineries
- Removed starvation as a possible status that character's on missions can return with
- Fixed the starvation requirement on the "desperation" event
- Fixed the experience check on the "Construction: Ships" skill
- Fixed the job check for the "Friends In Low Places" skill (previously it checked if a character had 1+ month as a bandit leader, instead of just checking if a character had that job. More annoying than game breaking)
- Townsfolk efficiency will now not go below 25%
- Fixed an issue where townsfolk would show "not enough money" even if you had sufficient funds
- Fixed lack of line break on certain combinations of disabled job alerts
- Fixed an issue where selling equipment that you owned multiple of would sell 2 at a time instead of 1
- News and updates
- Medieval Legacy
- Hotfix 1.0.6
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
