Hey everyone!
Today, I bring you a devlog about what I am working on for the full release.
These devlogs should come out once every week or so, up until the game releases.
Keepsakes
Keepsakes are permanent passives (you can't sell them after getting them). Their effects range from giving stats like multiplier or score, to changing how dice rerolls work, to giving you health, actives, dice, etc...
You will get a keepsake every 5 rounds by clicking The Shadows Chest and choosing between 3 options.

Max Dices Per Turn
Right now, in the demo, you get to play 3 dice at round 20, by choosing a passive from the chest. With the addition of keepsakes to the game, special keepsakes will instead give you the option to play more dices per turn.
This means that the previous passives that gave that option will be reworked into similar items, just without that option, and then, they will be put into the normal passives pool.

As of now, you get two specials keepsakes, per run, at rounds 10 and 20, meaning you get to play a max of 3 dice per turn starting at round 11, and 4 starting at round 21. This may change in the future, but from all the testing I've done, they seem to be the best spots to add another die to play,
Hidden Keepsakes
Some keepsakes will not be obtained through the normal chest way. Hidden Keepsakes can be obtained by doing all sorts of things, from gathering specific passives, actives, or doing other actions.
Once you complete the necessary hidden actions, they will appear on the keepsake's bar.

There were also some small QoL changes and bug fixes, but I'll talk about them in a future devlog.
And that's about it for this week! If you have any questions or suggestions, feel free to reach out through our Discord, the Steam Community, or Email.
Discord Link: https://discord.gg/jUZnFeAjse
I'll be back next week or so, for another devlog!
Good luck out there!
-Rodrigo
