Hey everyone!
Today, I bring you a brand new patch, with some new quality of life options to make the game more streamlined. Also, there's a few balance changes.
Keep in mind, runs will be reset, because of the new patch.
This is all possible thanks to your feedback, so if you have any (or found some other issue), feel free to reach out via the Steam Community, our Discord, or Email.
Combat Speed
Combat Speed can now be changed in the settings menu! There are 4 new speed levels(1,2,3 and 4), each one making the combat animations increasingly faster! Combat Speed level 1 is the original that has been in the game since the start. Combat Speed level 4 is the one in the gif below.

Streamlined Shop Animations
Most shop animations, from buying dice to selling or buying items have been changed to be almost instant. This makes it so you don't have to wait to buy or sell items in bulk, leading to a more streamlined shop experience.

Enemy Changes
Swordsman(round 8, 18 and 28):
- Changed moveset from attack/attack/reroll/reroll/heal to attack/reroll/attack/reroll/reroll/heal.
Item Changes
Passives
Singularity
If you play only 1 dice, +12 multiplier and +12 score.
- Changed value from 10/10 to 12/12.
Dice Changes
Inverted Dice
Die face gives multiplier instead of score.
- Changed cost from 200 to 100 gold.
Thank you so much to everyone that played the demo and/or added the game to their wishlist during the Steam Next Fest. Hope these changes make the demo better for you all!
Good luck out there!
-Rodrigo
