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Version 19a

New/Balance

  • More WIP Class Skins
  • 4th Class Affinities
  • Major overhaul to Stun mechanics
    • Stability now actually matters
    • Weapon knockback now affects stun-chance

  • Close quarter combat weapons
  • Loading screen
  • Greatly slowed the rate of flooding in Flood level event
  • Better game initialization logging
  • Temporarily removed spear and axe from item generation

Bugfixes

  • Should now be impossible for items to sacrifice themselves to God Shrines
  • Fixed Bats being able to lift Boulders
  • Fixed Walk-ledge grabbing sometimes not working on wet surfaces
  • Fixed disabled checkboxes still being pressable
  • Fixed a couple of minor stray pixels in art
  • Fixed a bug with rolling while exiting level
  • Improved zombie dragon movement & dive attack
  • Prevent Gore Balls from aggroing shopkeeper
  • Can now recover other players’ boomerangs
  • Fixed bug where Cultist curse spells overlap and give permanent stat bonuses
  • Fixed bug where player familiars target invisible enemies
  • Fixed a bug where thief quest npc reappeared after loading a game save