New/Balance
- More WIP Class Skins
- 4th Class Affinities
- Major overhaul to Stun mechanics
- Stability now actually matters
- Weapon knockback now affects stun-chance
- Close quarter combat weapons
- Loading screen
- Greatly slowed the rate of flooding in Flood level event
- Better game initialization logging
- Temporarily removed spear and axe from item generation
Bugfixes
- Should now be impossible for items to sacrifice themselves to God Shrines
- Fixed Bats being able to lift Boulders
- Fixed Walk-ledge grabbing sometimes not working on wet surfaces
- Fixed disabled checkboxes still being pressable
- Fixed a couple of minor stray pixels in art
- Fixed a bug with rolling while exiting level
- Improved zombie dragon movement & dive attack
- Prevent Gore Balls from aggroing shopkeeper
- Can now recover other players’ boomerangs
- Fixed bug where Cultist curse spells overlap and give permanent stat bonuses
- Fixed bug where player familiars target invisible enemies
- Fixed a bug where thief quest npc reappeared after loading a game save