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Vagante v27a Released

New/Balance

  • All items now have a smaller, in-level version sprite
  • Some cursed Items now have alternate, cursed, effects
  • Items are now identified after Game Over
  • New chest/mimic sprites (work in progress, placeholders)
  • Mimics now drop Items instead of lots of gold
  • Many item sprites redone
  • Can now pick up bombs after throwing them
  • Knight’s block ability now has its own regenerating hp pool
  • New boss theme for the Catacombs

Bugfixes

  • Fixed bomb projectiles sometimes hitting units more than once
  • Fixed boomerangs not equipping properly after picking them up
  • Fixed fading dead body sometimes showing improperly in multiplayer after a level transition
  • Fixed several units sprite positions not aligning correctly to their hitbox when frozen
  • Fixed certain arrows sometimes tunneling through terrain
  • Fixed teleporting while sitting causing a softlock