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Build 36

New/Balance

  • New gesture-based spellcasting system
    • Spells can now be assigned to the cast button + direction combination

  • Picking up objects and interacting with shrines now uses the interact button
  • Multiplayer Game Saves
  • Four save slots available
  • Floating damage numbers now show cumulative damage/healing
  • Mage
    • Removed Flame Pillar from mage starting skills
    • Reduced Frost Nova cast cooldown
    • Frost Nova no longer has guaranteed freeze effect

  • Flame Pillar has charges 
  • Evil Transformation duration increased
  • Casting a spell now drops you from the ladder
  • Converted numerous sound effects to be 3D
  • Added an option for disabling floating in-game tooltips over player’s head

Bugfixes

  • Fixed ice wand pushing monsters out of bounds
  • Fixed experience not resetting after death
  • Fix cast cooldown bar flashing graphical bug
  • Fixed held unit/fairy floating in air after multiplayer revival
  • Fixed crash associated with picking up items
  • Fixed bug where player sometimes had trouble colliding with a bonfire
  • Fixed crates/barrels spawning on top of shrines
  • Fixed save/loading of bonfire wand recharge state
  • Fixed stealth + trailblazer exploit
  • Fixed Spriggan boss not targeting skeletons