Online Multiplayer Changes
- Fixed being unable to level up stats other than STR
- Fixed Skeleton Skulls triggering aggro of certain enemies
- Greatly reduce size of transmitted level data.
- Fixed Fairy visually being drawn over other players.
- Fixed other players appearing to be stuck in the cast cooldown animation.
- Added port number to in-game IP address information.
- Game Over fadeout synchronized between players.
- Fixed Spriggan Boss crashing the game upon death.
- Fixed some issues with held objects behaving strangely after transitioning levels.
- Fixed a crash when games lasted a long time
- Fixed crash when leveling up an affinity past maximum.
- Added some missing font symbols.
Misc
- New lightning effect
- Fixed crash when swapping player palettes