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Build 40

New/Balance

  • New Wisp Boss graphics
  • New Abomination Boss graphics
  • Act 4 entities added to online multiplayer
  • Improved Zombie Dragon’s path-finding
  • Changed ranged lightning attack of Elemental Mage
  • Drastically reduced all Elemental Mage attack cooldowns
  • Increased damage boulders deal when hitting player in mid-air
  • Abomination Boss changes
    • Reduced gore ball fire rate
    • Reduced gore ball launch speed
    • Reduced gore ball damage

  • Bear Stomp & Wolf Sprint no longer hits single units multiple times
  • Wolf Sprint now deals stun damage to enemies, instead of instantly stunning them
  • Holy knight’s Divine Weapon is now a skill, and does more damage

Bugfixes

  • Reworked USB gamepad code to now use XInput and DirectInput*
    • Fixes intermittent lag when using certain controllers
    • Fixes being unable to start the game with certain controllers connected

  • Fixed graphical issues with Zombie Dragon
  • Fixed cases where Swooper would tele-frag the player when frozen, or otherwise
  • Fixed Fish & Divebomber frozen sprites
  • Fixed a crash when transitioning between levels in non-Steam games
  • Fixed Act 4 monster frozen animations
  • Act 4 monsters now correctly update their stun gauges
  • Fixed a stupid bug in Brood Demon AI causing them to freeze on top of physical objects
  • Act 4 Teleportals can no longer be destroyed
  • Fixed a bug where BossEvilMage would not aggro when a stealthed player picked up the rune orb
  • Fixed a few broken rooms

* Please report any new issues using your gamepad on the Bug Reports forum.