New/Balance
- New Wisp Boss graphics
- New Abomination Boss graphics
- Act 4 entities added to online multiplayer
- Improved Zombie Dragon’s path-finding
- Changed ranged lightning attack of Elemental Mage
- Drastically reduced all Elemental Mage attack cooldowns
- Increased damage boulders deal when hitting player in mid-air
- Abomination Boss changes
- Reduced gore ball fire rate
- Reduced gore ball launch speed
- Reduced gore ball damage
- Bear Stomp & Wolf Sprint no longer hits single units multiple times
- Wolf Sprint now deals stun damage to enemies, instead of instantly stunning them
- Holy knight’s Divine Weapon is now a skill, and does more damage
Bugfixes
- Reworked USB gamepad code to now use XInput and DirectInput*
- Fixes intermittent lag when using certain controllers
- Fixes being unable to start the game with certain controllers connected
- Fixed graphical issues with Zombie Dragon
- Fixed cases where Swooper would tele-frag the player when frozen, or otherwise
- Fixed Fish & Divebomber frozen sprites
- Fixed a crash when transitioning between levels in non-Steam games
- Fixed Act 4 monster frozen animations
- Act 4 monsters now correctly update their stun gauges
- Fixed a stupid bug in Brood Demon AI causing them to freeze on top of physical objects
- Act 4 Teleportals can no longer be destroyed
- Fixed a bug where BossEvilMage would not aggro when a stealthed player picked up the rune orb
- Fixed a few broken rooms
* Please report any new issues using your gamepad on the Bug Reports forum.