New/Balance
- New glove and boot sprites
- Item generation reworked
- Blocking now has its own hp again. Holding block slowly decreases block hp
- When holding a Fairy and another object, the object is now dropped first instead of the Fairy
Bugfixes
- Doodads no longer spawn in water
- Fixed startup crash associated with certain USB input configurations
- Fixed caravan jumping positions during intro transition
- Fixed dead bats sliding on the floor when touching certain entities
- Fixed rolling while sitting at a bonfire causing you to slide across the floor
- Fixed being able to duck in water
- Fixed Doodads jittering when floating in water
- Reworked game timing subsystem to help smooth game fps