New/Balance
- Added new heavy two handed melee weapons
- Swimming reworked
- ??? renamed to Wildling
- Each player now has a unique skeleton sprite
- Added new debug information for players to report level generation issues (enable in the Settings)
- Optimizations to draw code
- Man-eating Plant damage reduced
- Man-eating Plant head collision size increased when digesting something (it’s now easier to attack the plant while inside of it)
- Added support for Steam Controller
- Running the game for the first time (or while in Big Picture mode) now detects and uses available gamepads
Bugfixes
- Fixed arrow traps not triggering properly sometimes
- Loot from barrels/crate now spawns properly centered
- Removed ‘unique’ property from named rings (you can now pick up more than one of them)
- Fixed fairy cages sometimes spawning over spikes