New/Balance
- New gesture-based spellcasting system
- Spells can now be assigned to the cast button + direction combination
- Picking up objects and interacting with shrines now uses the interact button
- Multiplayer Game Saves
- Four save slots available
- Floating damage numbers now show cumulative damage/healing
- Mage
- Removed Flame Pillar from mage starting skills
- Reduced Frost Nova cast cooldown
- Frost Nova no longer has guaranteed freeze effect
- Flame Pillar has charges
- Evil Transformation duration increased
- Casting a spell now drops you from the ladder
- Converted numerous sound effects to be 3D
- Added an option for disabling floating in-game tooltips over player’s head
Bugfixes
- Fixed ice wand pushing monsters out of bounds
- Fixed experience not resetting after death
- Fix cast cooldown bar flashing graphical bug
- Fixed held unit/fairy floating in air after multiplayer revival
- Fixed crash associated with picking up items
- Fixed bug where player sometimes had trouble colliding with a bonfire
- Fixed crates/barrels spawning on top of shrines
- Fixed save/loading of bonfire wand recharge state
- Fixed stealth + trailblazer exploit
- Fixed Spriggan boss not targeting skeletons