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Build 47

New/Balance

  • Added a new bindable in-game emote menu
  • Increased size of inventory by one column
  • Unexplored areas now have smoother edges
  • Reworked Plant Boss behavior
  • Units now have a 3-second stun immunity after being stunned.
  • Moved device/input polling to a separate thread.
  • Enchant is rebinded to Interact
    • Removed Refresh Devices button in Controls

  • Increased Protected by Spirits / Spirit Emitter damage

Bugfixes

  • OMP: Fixed certain backgrounds not working correctly.
  • OMP: Fixed certain Doodads rotating strangely
  • OMP: Fixed being unable to create private games.
  • OMP: Fixed certain NetEvent triggers colliding with entities and the level
  • Fixed softlock where Holy Level 3 knight would fall off the map and not be able to die.
  • Fixed Crawler stun sprite not getting drawn when stun by things like Lion's Roar.
  • Fixed FrostNova being able to freeze unfreezable units.
  • Fixed the issue where alternate slime types can be generated in a Slime level.
  • Fixed hold down to fall faster not working for Featherfall status effect.
  • Fixed Bats staying sticky when thrown. Fixed bats sinking fast through water
  • Fixed some issues with Weapon behavior when frozen