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Build 50
New/Balance
- Reworked Rogue’s Shadow affinity
- Attacks now break stealth upon hitting an enemy or finishing an attack, rather than at the beginning of an attack
- Arrows can now critically hit from Stealth
- Shadow Clone replaced with Smoke Bomb
- Reworked Knight’s Holy affinity
- Divine Weapon is no longer a skill with charges, activates automatically
- Holy Shield is no longer a skill with charges
- Iceball now shoots extra projectiles in a straight line
- Thief hp lowered from 19 -> 15
- OMP: Players will be unable to start the game until all players have chosen a character
- OMP: Host is now able to kick players by typing “/kick”
Bugfixes
- Fixed cycling of a single ranged weapon causing permanent stat changes
- Fixed certain items being spawned with no attributes
- Fixed bug that pushed you into the wall when walking on boulders
- Fixed players not being able to crouch fall hang off of one tile high ledges
- Fixed slimes being able to see through walls