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Build 50

New/Balance

  • Reworked Rogue’s Shadow affinity
    • Attacks now break stealth upon hitting an enemy or finishing an attack, rather than at the beginning of an attack
    • Arrows can now critically hit from Stealth
    • Shadow Clone replaced with Smoke Bomb

  • Reworked Knight’s Holy affinity
    • Divine Weapon is no longer a skill with charges, activates automatically
    • Holy Shield is no longer a skill with charges

  • Iceball now shoots extra projectiles in a straight line
  • Thief hp lowered from 19 -> 15
  • OMP: Players will be unable to start the game until all players have chosen a character
  • OMP: Host is now able to kick players by typing “/kick”

Bugfixes

  • Fixed cycling of a single ranged weapon causing permanent stat changes
  • Fixed certain items being spawned with no attributes
  • Fixed bug that pushed you into the wall when walking on boulders
  • Fixed players not being able to crouch fall hang off of one tile high ledges
  • Fixed slimes being able to see through walls