The Cube. There's something a little bit ominous about it. Perhaps we're all slightly scarred from The Tesseract from the Avengers movies, or maybe the shape's geometric perfection carries a distinctly austere quality. In Mundfish's new shooter, set in the world of Atomic Heart (aptly dubbed the 'Atomic Universe'), there are even more reasons to fear cubes, so I caught up with CEO Robert Bagratuni to learn about the studio's first multiplayer foray.
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