Greetings beautiful Travellers,
Awesome news ahead! Summer is raging and guess what? We are planning a Worlds Adrift Summer Bash!
The Sunny Summer Weekend Bash!
Grab your friends and wack those BBQs out for manta steaks and Thuntomite burgers! Next week the summer sales kick off, and it will be featuring some swanky new getup, best part is - existing players will be getting some awesome new outfits for free, so why not hang out and soak in some sun in game, have a PARTEEEY?! They look absolutely rad!
We will be kicking the party off with a 5 hour long Stream of Bounty On A Dev, where we will be popping into all of your servers, answering questions and inviting you to find us and board us! First player to succeed gets a prize!
During the stream we will announce the themes for a weekend long series of competitions in Creative Writing, Ship Design, A Scavenger Hunt and "RYAN'S RIDDLES!"
Server Schedules 22nd to 24th
https://www.worldsadrift.com/captains-log/summerlovin/
Prizes:
Scavenger Hunt Prize: Lootbag of Worlds Adrift goodies
Capture the Flag Prize: Rare In-game Outfit
Last Ship Sailing Prize: Lootbag of Worlds Adrift goodies
Creative Writing Competition: A Live Dramatic Reading by RYAN (he will love this, I swear) & more
Ship Design Competition Prize: Your ship immortalised in Dan Lish art
Ship Races: Engine Schematics and Fuel!
Solving Ryan's Riddle: Variety of in-game goodies!
The Soul Ship: Meet people, party hard!
Let me know if you have any questions in the blog post comments on the website linked above, I will be posting rules and details to each event separately as the time draws closer! Until then, if you will be streaming the event - let me know in the comments below. If you want to help with the event on various servers contact me on Discord next week (https://discord.gg/WjkHvGr). <3
A lot of people are out of the office, so this will be brief, but without further ADO...
What have the devs been up to this week?
- VFX bug fixes
- Small bug fixes and trying to refactor code that is difficult to reason with
- Prevented ship parts from the same ship damaging each other
- Fixed the bug where atlas shard stopped spawning on client
- Continued work on the big server-side refactor
- Small bug fixes and trying to refactor code that is difficult to reason with
- New balancing on weather walls due to new ship stability fixes (0.2.3)
- Design on filling up unlooted chests over time (0.2.X)
- Knowledge tree re-design UI and functionality
- Alliance UI!
- Talking to other people in an allianc
- JUICY: working on Biome 0 and trying to figure out the best way to integrate the tutorial character with it!
- huntomite visual polish (nothing to see yet) 0.2.4.0
- Helping people. (As opposed to the usual banning people)
- Creating a tool for QA so they can more easily process the errors found in their output logs - analysing and summary visualiser is completed and ready to test next week
As always, have lovely weekend, take part in our competitions across our social channels and...
See you in the skies,
Julia
PS. Before you ask, YES - instruments are planned in the game :p
