Update 4th October
Firstly, we’d like to give a massive thanks to those of you who have made us aware of another method to dupe in the game. We are investigating and working on this right now as we know this is one of (if not) the top priorities to fix. Inventory bugs are by no means uncommon in MMOs and we are well aware of the negative impact they have on other people’s experience. We are listening and committed to resolving bugs of this nature as quickly as we can.
To keep everyone in the loop, we’re working hard to get a hotfix ready for this particular method ASAP and will update you guys when we have news. To add further clarity on our position regarding this and what you’re saying about it; we encourage you not to continue to use this method of duping now it has been reported and acknowledged by us. You did your job highlighting it. Now we’ll squash this one as well.
We still welcome you to tell and show us if you spot anything else new. At this stage of development our focus, time, and resources remain on making the game better for everybody.
Hey all,
We’ve just released a patch (version 0.1.4.11) and with it we’ve resolved the major Duping issues you were reporting to us. We listened, investigated, verified, and then we got to work fixing it. We’re already aware that a couple of new ways to duplicate items in the game have come to light, which we learnt during the recent beta branch test, and we’re straight to work on a similar fix for these as well which will be with you soon. If you spot anything new, discover a way to do it yourself, or have any comments about this patch please let us know.
Credit to Reddit user maxyVIL for the image.
Last week we shared our views on cheaters and exploiters. We understand that some of you are frustrated, but hopefully this demonstrates why we take the stance that we do.
How would we have known the fix worked or learned new information if we’d banned everyone who could do it?
A key thing to remember about closed beta is that this game is still in development. It’s also being created using brand new technology. There’s no existing “help sheet” on how to fix the kind of bugs and exploits we’re encountering. We’re building it as we go along, and this takes time.
That’s why our Founders are so valuable to us. During this journey together, your support in helping us find problems with the game at this early stage of its life, and to get it ready for its next phase may be frustrating, but with all of your help we will make the game better for everyone - we’ve just done it, and are continuing to do so.
So, a big thank you from us to you for helping in resolving this particularly nasty bug, and here’s to the next!
Please see below what else is being rolled out in this update:
Patch Notes
- A major duping exploit has been tracked down and fixed.
- Invisible environmental assets have returned to their correct locations on islands.
- A memory leak has been fixed.
- Numerous small optimisations have been performed to improve loading assets when travelling to new islands.
- Island shaders have received an optimisation for Unity 5.5.
See you in the skies!
- The Worlds Adrift Team -
