Patch Notes :
- A feature has been added to the Correctional Facility that allows traits to be locked. Locked traits will not change or disappear.
- When leveling up, heroes will now gain only 1 positive trait instead of gaining both 1 positive and 1 negative trait.
- Even at the maximum level, heroes will continue to level up, and each level-up will grant 1 positive trait.
- When a hero dies during battle, they will now gain 1 negative trait.
- Religious activities have been removed, and Meditation has been changed to Rest.
- Traits related to religious activities have been replaced with other traits.
- The NPCs for Rest (formerly Meditation) and the Correctional Facility have been changed.
- Dialogue scripts related to these changes have been added.
- The location of the Journal object has been moved to the former location of Religious Activities.
