Changes include:
- Fixed purchasing mines when having the required resources
- Tweaked the slow early game to be a bit faster with lower resource costs, this takes affect for new players/new game files
- Lowered total threshold of asteroids to improve performance on lower end devices. This shouldn't affect players on higher end devices especially through spawn rate upgrades.
- News and updates
- Deep Space Cache
- Update #3 - Bug Fix, Progression and Performance Changes
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
