Happy Spookruary everyone! ❄️
We've been cooking through the cold, dark winter months and, boy, do we have something special for you! This huge update comes chock-full with lots of changes, tweaks, improvements, and content.
Combat & Spells
You now have a Mana Shield spell that can absorb incoming damage while active
Countless balancing tweaks to spells and attacks
Freeze spell can freeze up to 3 targets
Balanced Fireball damage and knockback
Enemies push each other in combat and can be pushed by the player, making close-quarters fights more dynamic
Quests & Characters
Say hello to the Widow and the Merchant!
New quest: Help the Priest find his Lost Heirloom!
Added more NPC dialog during some quests
Enemies & Bosses
Added a new boss: The Rotten Lich with some dangerous unique attacks
Overhauled damage and health for all enemies
Tweaked Skelly load out
Updated path finding, movement and behaviors for all enemies
Levels & Environment
Added many more types of decorations (chains, archways, pillars, cages), giving each biome a distinct aesthetic
New decorative props (banners, shelves, skeleton heads, etc) appear throughout the levels
Made numerous improvements to the procedural level generation algorithms
Some levels have custom spawn and exit rooms
Levels can now have multiple sectors separated by locked doors
Town environment updated (grass, leaves, lighting tweaks) for a spookier ambience
Gameplay Tweaks
The Merchant now visits town, selling magical Rings and items in exchange for Spirit Oil
Orb Shells and Spirit Oil form a new currency system - you can convert shells into oil using the Widow's cauldron
Guiding spirits will help you find the exit portal in the dungeon
Doors can be locked and require you to find a lever or a key
Status effects are now clearly visualized
The book UI has been overhauled
Tweaked Spell Book model, plus new animations and improved audio sync for flipping pages
HUD updates automatically on level load, ensuring correct health, mana, and stamina bars.
Many behind-the-scenes improvements for stability and performance
Too many other bug fixes and small improvements to count
Technical Updates
Added more settings: max FPS, dialog volume, camera shake, etc
Made numerous performance enhancements
Better handling of multi-monitor setups
As always, thank you for your continued support and we’re thrilled to see how you like the new characters, quests, items, and other changes!
For the best experience please delete any old save files you have. Save files are located here:
Windows: %APPDATA%\\Godot\\app_userdata\\Spooky Dungeon\\saves
macOS: ~/Library/Application Support/Godot/app_userdata/Spooky Dungeon/saves
Happy dungeon crawling!
