Hello!
It's been a (long) while since I had last made an announcement and that one felt a bit dreary. Well, My apologies on that. I've been in talks with a programmer to help reshape the "foundations" of my game - which includes multiplayer to get working. There are other changes that might occur, too, but that really depends if those are within my budget as well.
In the meantime, I had time to work on new dungeons, enemy hit reactions (which still needs tweaking), breakable objects, and a redesign on the weapons. I'll explain more on that once I have it all done, and the due date for this new update should be on February 28th, but anything can happen to push that date back a bit. I'll keep ya'll posted if anything changes.
Also, my personal work schedule will change just for the month of March and I have a week long family vacation starting from March 16th to the 21st. There are other work-related events going on that might hinder my time on the project, but regardless of those, I will stay focused on getting these changes and updates done.
