We're rolling out Version 0.1.1, bringing various bug fixes, optimizations, and gameplay improvements!
Check out the details below, and let us know your thoughts in the discussions section! 💬
🔹 General Improvements & Optimizations
- Optimized Main Menu loading and performance.
- Refactored Skatepark environment for better performance.
- Improved lighting performance.
- Updated Destroy Session Logic to ensure all active sessions are properly terminated.
- Implemented Doppler Effect for a more immersive sound experience.
🏎️ Gameplay & Racing Fixes
- Fixed an issue where the Lap Count was inconsistent between clients.
- Fixed an issue where the Race Completion Order was incorrect.
- Fixed an issue where player names were missing in race results.
- Improved Checkpoint Collision Handling for better accuracy.
- Fixed player count validation to prevent incorrect session tracking.
- Implemented Asynchronous Physics Tick on checkpoints for better performance.
- Fixed vehicle substepping issues to improve movement accuracy.
- Removed unnecessary bump mesh for a cleaner environment on Skatepark.
🎥 UI & Spectator Mode Enhancements
- Implemented new Spectator Input system for smoother controls.
- Fixed spectator-related bugs causing UI issues.
- Implemented HUD for Spectator and Warm-Up phases.
- Fixed missing or incorrect Spectator Texts.
🌍 Multiplayer & Session Improvements
- Fixed a bug where the host leaving the game caused session instability.
- Fixed an issue where players leaving the game weren’t correctly handled.
- Fixed a bug where players were already in session when joining a new one.
- Fixed an issue with race complete widget not spawning properly.
📌 Main Menu & Lobby Fixes
- Fixed Main Menu Lobby Camera positioning and visibility.
- Fixed an issue with vehicle selection visuals not updating in the lobby.
- Improved Lobby Creation System to ensure correct initialization.
- Implemented Settings Menu UI for more customization options.
⚙️ Additional Fixes & Tweaks
- Fixed an issue with reversed air controls and UI misalignment.
- Removed "P" key for Pause to prevent conflicts with input mappings.
- Hotfix applied to level-specific issues and new input system changes.
⚠️ Known Bugs
- If the Host leaves in gameplay, players cannot join any other session. ✅ Temporary Fix: Host a Lobby and leave. This will fix the join problem for now.
- On the Skatepark map, some ramps cause vehicles to be thrown off. 🛠️ A fix for this is coming tomorrow!
