A fresh update to the demo is now live. This build focuses on tightening up encounters, improving clarity in a few areas, and smoothing out some visual and localisation quirks. Thanks for all the feedback. It really helps shape the game.
Resolved collision issues affecting the boss
Improved clarity and layout in additional hub rooms
Updated boss healthbar to reposition dynamically across all room types
Fixed text formatting for the suncream item
Removed unintended lingering boss visuals post‑defeat
Corrected player visibility after certain transformation states
Adjusted spike reactions to prevent unintended corpse triggers
Added a new interactable in the challenge room
Refined Russian localisation for item text to prevent overflow in the shop menu
