Dear players,
Thank you so much for all your feedback in the community! Based on your input, we’ve made the following improvements while continuing to push forward with our development schedule:
Bug Fixes:
- Fixed an issue where events could occasionally interrupt automatic patrolling.
- Fixed UI scaling issues in some mini-games.
- Fixed incorrect artwork on some cards.
Balance Adjustments:
- Increased the formula contribution of Stamina to max HP, while slightly reducing the effect of Strength on max HP.
- Increased dice yield rate by 12%.
- Adjusted critical hit formula, increasing equipment-based crit damage bonus by 30%.
- The Spirit Dice generation in the Spirit Tower is now triggered by weather changes instead of a fixed 5-minute timer.
New Features:
- Added a new camera control option. In addition to classic RTS-style mouse scrolling, you can now move the screen using the keyboard, or a hybrid mode (keyboard has priority). This can be customized in the settings.
- Added a new functional card that allows terrain removal, along with its corresponding unlock method in the Celestial Map.
- Added two new natural events.
We truly appreciate all your suggestions and support. We’ll continue to polish and expand Idle Frontier: The Fishing Immortal Village, and we hope it becomes a game you truly love.
With love,
The Fish Princess
