121911 - 12/22/2014
Changes
- New UI! Too many changes to list, but the UI overhaul changed the aesthetic and was generally focused on improving navigation
- Inspecting players and skeletons now shows their user name
- Passwords are now hidden while you are entering them (added an option to the settings menu to enable showing them, as well)
- Save filters between sessions (reset filters button is part of the UI update)
- Make the world reset countdown timer a HUD element, which allows players to hunt for a method of resurrection while it ticks down (also increased the timer duration to go along with this)
Bug Fixes
- Tweaked server listing code to reduce traffic in high use scenarios
- Fixed rare crash when feeding players
- Fixed bug where items in inventory could be set on fire
- Mining lantern light can be seen by all players now
- Reduce mass of creature ghosts so that they can’t pin players in corners.
- Creature ghosts no longer use Wigfrid’s build
- Fixed issues with joining or hosting games on systems with unicode characters in their filepath
