Hotfix 116842 - 11/17/2014
116842
Changes
- Feeding is now fully supported on clients
- Feeding on PVP enabled servers is restricted to non-harmful foods (health and sanity)
- Optimized network serialization and deserialization
- Reduced number of network packets being sent as well as overhead per packet
- Add meteor spawners (burnt mark icon: density in the world of meteor showers) and meteor showers (meteor icon: frequency of actual showers) to the world gen customization options
- Meteors of different sizes now do different amounts of work to entities near impact point
- Clients can now interrupt their emote animations by moving or performing another action
Bug Fixes
- Correct actions are now shown on mouseovers for clients Fixed bug where spawn point may change when a server is resumed (requires generating a new world)
- Fixed item dupe bug when disconnecting with an item on your cursor
- Fixed bug where sometimes not all items in your inventory drop upon death
- Fixed McTusk and hunting party duplication issue
- Fixed assert with members of hunting party going to sleep at unanticipated moments.
- Fixed a number of stale component references that would ultimately lead to asserts.
- Fixed some badge avatars for ghosts not adhering to naming conventions.
- Fixed a case that causes clients to sometimes get stuck in desync
- Fixed bug where lightning can hit WX-78 even when lightning rods are around
