Edit: Hotfix - 169551 Added 03/09/2016
- Fixed bug with Wolfgang's health loading incorrectly when traveling to and from Caves
- Fixed layering issues with HUD popups when Pause Screen is open
Edit: Hotfix - 169365 Added
- Fixed Controller Crash
Update Information:
Hello everywilson!
We've got a pretty big update for you today. In addition to a slew of bugfixes and tweaks, there are two main changes to note:
First, the Trade Inn is going live! You'll no longer need to be on the Trade Inn branch to access it, and this branch will be shut down next release. (If you are still on it, you'll automatically be switched to the main branch when that happens.)
Secondly, we've put in a number of small fixes and changes to help with balance on Survival servers (though all three game modes should benefit).
Have fun!
Changes
- The Trade Inn is now accessible from the Collection screen. Players can trade in their collection items and receive an item of higher rarity.
- Server listings will now include World Gen details for Caves
- Creatures following a player leader are now friendly to other players unless provoked
- Touch Stones will now regenerate after a very short time, and each Touch Stone is usable once per player
- As a player ghost, you will be able to see Touch Stones glow if they are still active for you personally
- Birds occasionally drop some Flint for fresh players who join into an existing world
- Re-tuned the Booster Shot recipe and added examination text for each character
- In Survival mode, players now gain some resistance to ghost sanity drain when there are more players alive than dead
- Using a controller to repair or refuel another item will no longer close the Controller Inventory screen automatically
- In Controller Inventory, you can now hold the Get Half button and press the Drop button to drop a single item from a stack
