Source: Steam Community (opens in a new tab)
[Game Update] - 196191 (hotfix)
- Removed the green inventory backing for some non-perishable food items.
- Added sounds for Broodling and Glomglom.
- Reduced the cost for the Wood Gate recipe.
- Reduced the rate of growing Marble Shrubs.
- Retuned Bee Queen and Grumble Bees.
- Beekeeper Hat now provides minor stun-lock protection against Grumble Bees.
- Reduced Jellybeans buff strength, which no longer stacks.
- Added animations to show the different states of the Gigantic Beehive.
[Game Update] - 196704 (hotfix)
- Fixed orientation bug when Wood Doors are placed side by side.
- Wood Doors placed side by side will now open together.
- Pets will become less needy overtime if they are often fed properly.
- Pets will space out their cute idle animations more appropriately.
- Improved Bee Queen targeting logic.
- Bee Queen now has an insanity aura while channeling to command her Grumble Bees.
- Fixed issue where Dragonfly sometimes gets stuck trying to reach Magma to spawn Lavae.
- Fixed bug where Toadstool Minimap icons near an Ocuvigil sometimes did not update.
- Fixed spawn effect position for flying pets.
- Fixed animation bug when holding a Lantern while groggy.
- Fixed save issue with burnt Salt Licks.
[Game Update] - 196865 (hotfix)
- Improved Wood Gate alignment with Fences and Walls.
- Fixed bug where rotation on clients was not working correctly when placing
- Wood Gates on clients.
- Fixed bug where burnt End Tables could still be decorated.
- Fixed a glitch in Kittykit’s idle animation loop.
- Fixed bug where some Vargling sounds could still be heard when volume is set to 0.
[Game Update] - 197291 (hotfix)
- Fixed Wood Gate orientation when placed with controllers.
- Improved Wood Gate and Wood Fence placement logic.
- Pets no longer block building or placement.
- Deployment placers are now hidden when the action is not available. (For example, switching to the Repair action when placing Walls.)
- Ice Flingomatic range indicator will now be visible to players while they are placing other structures or plants.
- Fixed bug in Wes’ mime animations while mounted.
- Fixed animation bug when Scarecrow wears long gloves.
- Increased Glowcap Blueprint drop rate to 33%.
- Improved Dragonfly targeting behaviour.
- Note to people using the Geometric Placement mod: If you are having issues placing double Wood Gates, holding Ctrl will use our placement logic.
[Game Update] - 197463 (hotfix)
- Fixed bug where wilted Flowers on End Tables did not save properly.
- Fixed missing Snow animations on Mushroom Planters.
- Toadstool will no longer target Hutch after all Players are dead.
- Increased range for Ice Flingomatic range indicator to stay visible while placing other structures or plants.