159281 - 12/07/2015
Changes
- World saves and snapshots are now synchronized across all servers in a cluster
- In-game rollbacks (using c_rollback) are now synchronized across all servers in a cluster
- Carrots are now hauntable! (Doesn’t do anything though…)
- Added support for displaying Unicode strings in UTF-8 format
Known Issues
- Some Unicode server names may show up as blank text
- Chatting with Unicode characters is not supported yet
If you are the author of a localization mod:
- Your .po files should be re-exported as UTF-8
- What if I don't do this? Certain sequences of extended Ascii character ID's between 128 and 255 may be misinterpreted as a UTF-8 sequence, resulting in either a blank character or an unexpected Unicode character being drawn on screen
- Replacing fonts: A large set of Unicode characters is now included by default, so hopefully you will no longer need to replace existing fonts anymore
