Hello everyone, I'm still ???-kun from the year 2200.
Based on feedback collected by the Space-Time Administration, version 1.029 of the game will receive the following updates:
Travelers attempting to explore new worldlines have encountered a dreadful challenge of system errors. The Space-Time Administration has urgently activated contingency plans, going all out to help travelers overcome these difficulties. (I'll quietly complain that this is entirely due to the previous time-travel procedures not being standardized enough...)
-- Fixed a bug where the game could not proceed normally after achieving the same ending multiple times.
Due to continuously declining sales in the Space-Time Mall (almost nothing has been sold), the Space-Time Management Committee conducted further market research. They discovered that a large batch of newly introduced products did not have appropriate tags added. So, while grumbling, they worked overtime to add some descriptions and optimized the sales process a bit.
-- Added usage notes for some Space-Time Cards. Now, when resetting the Space-Time Warehouse, you will receive a certain amount of return compensation!
The latest worldline detection technology has been released, allowing for more precise localization of the probability intervals of ancestors. Different possibilities will lead to different futures for the ancestors. (Personally, I hope everyone can discover worldlines that surpass known possibilities, shaking up the established order and advancing toward a brand new future!)
-- Added brief hint text for random new endings in the ending gallery, which players can refer to during multiple playthroughs.
Finally, I hope everyone enjoys playing~
