Source: Steam Community (opens in a new tab)

Optimization
- Improved game performance by mitigating momentary freezes
- Modified frequently used objects (skill effects, footsteps, UI effects, sound effects) to use pre-instantiated pool
- Successfully implemented first attempt at object pooling, resulting in improved performance
Bug Fixes
- Fixed health bars blocking player and NPC character models
- Fixed awkward translations
- Improved readability by splitting Yoon gil's long dialogue
- Fixed locked Sub Skills appearing during gameplay