0.83 Lots of QOL and fixes.
- Added a UI element to exit to main menu from the multiplayer menu.
- Fixed a bug where downed players could still jump and cast spells.
- Fixed an issue with the boon Phase.
- Lowered base movement speed slightly, increased sprint speed.
- There is no longer a delay when starting to sprint.
- Zombie collision capsules are smaller, player push strength has been increased to avoid players getting stuck.
- Bardiche is now unaffected by walls.
- Changed main menu font.
- Changed other fonts in various menus for readability.
- Fixed texture issues on the stairs and bars next to the vault room.
- A player's UI will now dissapear when down.
- Added descriptions to all the boons, including an alternate name and description for afterlife in a multiplayer match.
- Adjusted goblin texture and poly count to better match similar enemies.
- Wizard collision capsule size lowered.
- Removed some geometery wizards would often get stuck on.
- Invert look now only inverts vertically (the x invert toggle will be added back seperately soon).
- Engarde is back in the treasure pool.
- Fixed an issue where the EE music would only play for the host.
- Lowered zombie max speed.
- Fixed an issue where the EE objects would block text prompts from appearing.
- Added some extra visuals to the initial corridor.
- Fixed some issues where spells would not clean up correctly.
- News and updates
- Iron Decree
- 0.83 Lots of QOL and fixes.
Source: Steam Community (opens in a new tab)
