Hey there!
After a long wait, a new game mechanic has been introduced. And just in time for the holiday week too. It's a Christmas miracle!
Cockroaches will now appear in levels, indicating the presence of nearby items. Use them to locate keys, weapons, and other useful items as you descend further into the nightmare.
NOTICE: this new feature requires current players to start a new save file due to incompatibilities with this new gameplay element and older save data. Thank you for your understanding.

In addition, starting a new game now shows a "game information" screen which gives helpful info on how to approach the world of What Hides in Dreams.

These certainly weren't the only changes, though they are the highlights. Additional changes are as follows:
Added subtitles to monster dialogue that plays in "cutscene" environments.
Updated visuals in gamma correction menu.
Fixed bug where the first version of the level selection theme would play in situations where it's supposed to play the standard version.
Fixed bug where thought comments would still trigger even when monster is active and nearby.
Old House - Fixed bug where reloading game mid-level would remove a security bar piece from your inventory after using a key.
Old House - Fixed bug where, after player takes hit from monster, the chase theme of the Wife monster would not play when the Wife enters chase state.
Old House - Additional decorations added to level.
Old House - Possible fix for crying sound effect coming from fridge being present even after Old House level is completed.
Office - Fixed interactable drawers clipping into chairs by removing interaction.
Office - Game now saves after picking up Employee Keycard.
Museum - Minor modifications to horror event involving NPC character attacked by monster.
Museum - Removed Eye Detector which was previously blocking a fuse item in the history section.
You can verify that the demo has been updated by looking for text on the main menu that shows "vD_1.0.2", located in the bottom left corner of the screen.
Like before, please continue to use the feedback forum on the game's Discussions to point out any problems you encounter.
Happy holidays, and have fun!
