As previously mentioned, old saves will no longer be compatible. The new patch requires starting a new game. Old saves can be manually deleted from the folder {pathToSteam}\SteamLibrary\steamapps\common\ShardsOfRealm\Tactical\Saved\SaveGames. With the latest release version of Unreal Engine now in use, I recommend updating your video card drivers.
In addition to migrating to a new version of Unreal Engine, this patch includes many enhancements and new content. I've expanded our mid-game offerings, introducing new maps, potions, activities, and modes of transport. It's challenging to estimate the additional playtime provided, but I anticipate that acquiring the latest transport and all available equipment could extend gameplay by around 5-6 hours.
- New Battle Activity: Rifts: As you explore the world, you may encounter open rifts. Attempting to close them will yield rare mid-game resources, though be prepared for battles significantly tougher than those usually encountered in the world.
- Demonic Creatures: After completing mid-game research, you'll have the ability to tame demonic creatures, currently usable for 5-person transport. I'm considering further uses for these creatures in construction and am open to suggestions on the Steam forum.
- Basic Alchemy Research: Now enables the crafting of four new potions.
- 5-Person Transport: Newly added transport requires completing a research chain to craft.
- Public Teleports Rework: Teleports have been reworked to allow for teleportation to specific chosen destinations, moving away from the previous chain-teleport system.
- Hidden Transport Parameter: Added a hidden parameter to transport that aids in revealing hidden POIs like rifts.
- Flexible Battle Initiation: Many battles at POIs can now be postponed, allowing you to choose when to engage (day/night) and to prepare for battle (save the game, equip items).
- New Building Requirements: Introduced new requirements for constructing buildings outside, paving the way for later construction of faction-unique buildings in settlements.
- Protector’s Shield Bash Adjustment: Now decreases the target's precision.
- Access to Storage from Members Tab: Players can now access Storage inventory directly from the Members tab.
- Weapon Damage Increase: The damage of 1st-tier weapons has been increased by 10%, making the difference between starting and crafted weapons 20%.
- Berserk Watch Fix: Addressed an issue with the berserk watch.
- Minor Fixes: Implemented numerous other small fixes and adjustments.
Thank you for your continued support. I look forward to hearing your feedback and suggestions on the Steam forum.
