My apologies for the frequent releases, but I want to deliver important features as soon as possible ))
This patch focuses on improving mid-game party mobility and includes several balance changes:
- Added the Teleportation Stone, which allows the player's party to quickly teleport to either the fortress or the nearest discovered teleport, boosting mobility and survivability.
- Some support skills are now tied to subclasses rather than the base class. Existing characters are unaffected. Certain classes (I won’t say which! ːsteammockingː) were incredibly overpowered when multi-classed; this change should balance them and encourage diversity among subclasses in general.
- Houses now offer more living space, making it easier to keep a reserve of companions while wounded members recover.
- Increased Medical Kit healing from 25 to 30.
- Reduced enemy party sizes by one member.
- Soap is now stackable! ːsteamhappyː
