This patch is mostly addressed to fix various issues, include minor rebalance, and update the Swamps battle maps.
- Swamps now have their own battle maps generator (previously, the meadow map generator was used).
- Fixed an issue where the frame rate dropped due to unapplied settings at the next game start. Currently, graphic settings are set to High by default even if they were changed by players. Please apply the desired settings one more time.
- Firewall: Limited the number of uses per turn to 1 (previously set to 10 by accident). Adjusted the visual effect to better fit the area range and properly position on the ground.
- AoE Zones (including Firewall): Fixed an issue where skills might not deal damage in subsequent turns after placement. Fixed an issue where AoE skills were not removed after their duration expired. Most AoE zone skills are now placed for 2 turns.
- Ballistic Skill Target Selection: Removed snapping to characters for these types of skills, making them easier to target. The target selection display now shows only the predicted flying path and the first possible intersection with any target.
- Fixed a crash on the global map caused by party effect removal.
- Fixed flickering of the loading screen at the start of battles.
- Cultists: Slightly reduced the armor of all cultists. Fixed an issue where cultists might only appear as humans. Now they can be of all races.
