Las Vegas, NV - July 28th, 2016 - An update to Primal Carnage: Extinction has been released. The update will be applied automatically when you restart Primal Carnage: Extinction. The major changes include:
General
- Headshots now decapitate raptors again
- Fixed TDM, GTTC, and CTE not having tyrant class limits
Human
- Reduced human jump delay
- Added more variety to shotgun weapon sounds
- Increased DBS damage from 35 to 40
- Increased DBS spread to compensate for damage
- Reduced DBS damage over distance
- Fixed default shotgun shell ejecting at the wrong time
- Fixed DBS secondary fire not showing impact effects
- Swapped out Flamesaw sawing loop for more optmized version
Economy
- Fixed some frontend economy issues
- Fixed the Holly Dilo (Again)
Thanks to Fleischer for the update banner!