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Update! Visuals got significant update, more Trinkets and Totems!

With this update I've added two major new features.

First off, UNLOVED now has fully dynamic Ambient Occlusion which gives the whole game a new improved look. Using AO in modern games is nothing new, but in UNLOVED this task was something special - because AO is not designed for dynamic environments like in this game, so it was a little bit tricky to get it to work - but now it revamps the whole game and gives everything a better sense of depth!

Second, the Trinket Manager got an overhaul and also 4 new Trinket slots, 14 new Trinkets and 3 new Totems have been added to the game. This gives you much more options to customize your gear towards the playstyle you prefer.

It's now also much easier to upgrade existing Trinkets with the use of Fragments. You can break Trinkets you don't like into Fragments and use them to upgrade the Trinkets you do like. You can also break Ink Bottles into Fragments to upgrade your Trinkets. It's now also much easier to get higher rank Trinkets by completing a level.

Read the full change log here:
http://steamcommunity.com/app/321270/discussions/0/492378265880903283/