We've been working on a lot of the metaprogression content for the full release, but in the meantime here is a much needed quality of life and balancing patch to hopefully smooth out some of the rougher edges based off of player feedback.
Due to some of the new recipe changes + metaprogression work going on behind the scenes, your save file will likely be incompatible and reset. Sorry about that!
New features
- 6 new totems
Quality of life changes
- More intuitive drag-to-place belts
- Allow placing parts on top of a belt segment that can be automatically recycled
- Reworked recipe book to allow navigating to ingredients/products
- Right click to erase
- Ctrl + Right click to recycle
- Q to deselect/eyedropper tool
- Clicking an assembler brings you to the current recipe
- Clicking a source node brings you to recipes that can be crafted with it
- Clicking a recipe's ingredient in the recipe book brings you to its entry
- Combat controls more prominently displayed
- Dash refresh icon
- CRT filter toggle in settings
- Improved initial load times
Balancing
- Extended coin drop lifetime
- Reworked Rabbit totem to be a flat belt speed upgrade that scales
- Reworked all potion recipes to be simpler to produce
- Misc. damage/pierce/status effect buffs/nerfs based off of player feedback
- Changed Scallop totem to 25% source node speed increase, made it uncommon so it shows up in the shop less because it's more situational than the other flat speed increases
Bug fixes
- Fixed Monkey totem causing loss of inventory source nodes
- Fixed Parrot totem's copy condition which previously allowed it to re-copy the same spell
- Fixed some spells not reporting damage correctly in the stats screen
