Hello 👋
The official Linux build has been released!
You can now enjoy Trigger of Time on your Steam Deck natively.
It should play around 40fps on the Steam Deck. I recommand reducing the render scaling to .8 to get a smoother experience.
The game cannot yet be verified on SteamOS because it's not yet trusted by Steam, I guess it needs more sales / reviews. There is no documentation about that. As soon as it's possible, I will make it verified.
Don't hesitate to give feedback on the game either here or on the official discord. Thank you!
Changelog:
- Released native Linux 64 build
- Fixed saving and loading states of many props (door, motors, buttons...)
- Fixed the "Speedrunner" achievement, you had to die once in the run to get it, now you actually need to speedrun the game.
- Fixed head bobbing and weapon sway going wild when player would go light speed
- A lot of small errors fixed and a lot of cleaning in the project
