Hey everyone!
It’s time for Devlog Update 3!
March flew by, but it was also the month where I probably added the most content to the game so far!
Last Report took part in the Steam Next Fest, and I want to give a huge thank you to everyone who added the game to their wishlist, played the demo, or left feedback. Thanks to the Fest, I managed to get a solid boost in wishlists – really appreciate it!
🛠️ What’s New, Improved & Changed:
There have been quite a few changes. I read through a lot of player feedback (thank you again!), and the game currently has an average rating of 8.14/10, which is a fantastic result for me.
✅ Key Changes:
Verification system (mini-games) – Many players found this system too repetitive or unnecessary. I’ve reworked it to be more dynamic and better integrated into gameplay.
Walkie-talkie – The system for calling other park rangers has been reworked. Now, it’s easier to actually connect with others, and there are more conversations and dialogue options.
Game map – The park has been divided into sectors, which now play a more meaningful role in gameplay.
Reports – I've added dates to reports, which now affect their validity.
New in-game computer app – This lets you monitor how accurately you’re filling out reports. It shows your work efficiency and updates periodically. I think you’ll like it!
More events and reports – I’ve expanded existing events and added new ones as well.

🔮 What’s Next:
I don’t plan to add any major new mechanics. Everything I wanted is already in the game. From now on, it’s all about polishing and improving what's already there.
Endings & Choices – This is still a work in progress. One official ending is already in the game, but I want to add more ways to end the game based on player decisions. These won’t change everything drastically, but they will slightly impact how the story wraps up.
Gamepad support – Still on my to-do list.
Achievements & deeper Steam API integration – coming soon.
Localization – Probably my biggest fear 😅
I know a lot of people are hoping for more language support, and I totally get it – but it’s definitely not going to be easy.
I can’t make any promises just yet, but if localization does happen, I’ll make sure to keep you updated!
📅 Release Date?
Yes, I’ve already pushed the date once – and there’s still work to do.
Right now, I’m aiming for a May release, but I’ll keep you updated if anything changes.
Lastly, a huge thank you for all your support so far!
For the game’s release, I plan to set up a Discord server, in case anyone wants to ask questions, give feedback, or just hang out.
Thanks again – and see you in the next devlog update! Over And Out! :)
