New Zones & World Mechanics
SW1 - The Watchtower & U1 Area: Explore the newly added Watchtower and the U1 map sector. Use the revamped Board Monitor logic to navigate these high-vantage points,
S4 - Library: A brand new map area is now open! Search the deep South for the Ancient Book, a powerful collectible that interacts with your hunger and energy levels.
The Iron Gates: A new Gate system is now live. These massive structures open automatically at night and lock tight at bedtime. Plan your excursions carefully!
Advanced Survival Gear
Flashlight: Light up the dark! The Flashlight is now craftable. It features custom animations and dedicated player support for nighttime exploration.
The Decoder & Ancient Books: Find the mysterious Ancient Book collectibles to unlock secrets. Use the new Decoder object to process information and gain unique advantages.
Storage Upgrades: Use Upgrade Blueprints to permanently expand the inventory size of your Chests and Fridges. Storage is now dynamic and saves with your progress.
Fusion Item: A powerful new craftable addition to your arsenal. Check the crafting UI for the Fusion recipe and its unique effects.
New Hazards & Traps
Inventory Eater: A survivor's worst nightmare! This trap can consume items directly from your inventory. Keep your precious loot safe!
Teleport Trap: Watch your step! Stepping on this will instantly relocate you to a different, unpredictable location on the map.
Miller Trap: A relativity-bending hazard that messes with your internal clock. Triggering this trap results in a sudden time skip: "Every second here is an hour back on Earth." In the blink of an eye, 1 full hour will pass, potentially leaving you stranded in the dark just when you thought you had time.
Hunger Trap: A brutal resource drain. This hazard reduces your hunger levels based on a percentage, making your food reserves more critical than ever.
QOL Imrpovements
Zombie Loot Update: Zombie Hearts are now a key resource! The Backpack recipe has been updated to require a Zombie Heart instead of Monster Meat.
Toxic Cloud Overhaul: Improved fog shaders and updated visuals for Toxic Clouds. The atmosphere is now more immersive (and dangerous) with color modulation and alpha blending.
Tutorial Save: Your tutorial progress is now saved and loaded.
Logic Fixes: Refactored character configuration for better inventory handling. Fixed bugs in passage conditions, gate deferred calls, and death screen instantiation.
Visual Polish: Updated background assets, added LibraryLight effects, and cleaned up the UI for a crisper experience.
and lots of bug fixes..
