Hey everyone!
Recently, we spent some time looking into how we want to handle online multiplayer and the in-game save function, and we've locked in the final plans for both.
Here’s what else we’ve been working on:
🌍 Expanding the Adventure
Hooked up some new environmental VFX and gameplay.
Started cooking up content for the final chapter.
Constantly tweaking the pacing of the chapters to make sure the overall adventure flows nicely.
⚔️ Gameplay & Character Feels
Added the new "Bounce-Kick" interaction.
We’re still iterating on the protagonist's transformation system—polishing the animations and tightening up the controls so it feels super responsive.
🎡 Playground Mode
Dropped in 4 new playable character skins!
Added a brand-new mode. We're continuously packing more chaotic fun into the Playground.
🐛 Bug Fix
Fixed the physics glitch where you couldn't bounce on bubbles if you were falling at high speeds.
Fixed the "ghost bubble" bug where popped bubbles could still be bounced on.
