A few small fixes and changes that got by us between the last tested build and release:
- Fixed teleporters crashing occasionally
- Fixed enemy health and healthbars not updating properly
- Fixed config files not updating properly if a specific setting is changed before the first save
- Darkened the outlines on the trial tilesets for walls to increase contrast until the new textures are ready
- Fixed the death animation not playing properly
- News and updates
- AetherShot
- Version 1.0.0.1
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
