Happy holidays to everybody! It's been a busy month since I am dealing with enjoying the holidays with friends and family - I've still had some good amount of time to devote into the game and started a major push for getting the next major level of the town finally happening. Alpha 5 is about town related content, so that's what I've primarily been focused on:
Good news - The level 3 town is in a good spot now, I still want to do more work and give it a lot more character and make it feel really alive, however that'll happen over time
I'm now moving onto level 3 customers, to match the new town and be less apocalyptic now
It's also set up and ready for a big new mechanic I'm excited for - Grading
After some testing with the community, I realized we need to make some fish have more collection bonus value to help you get to this level of town, it also means fish are even closer to trading card games now which I love (Common, Uncommon, Rare)
Before hopping onto level 3 customers, I wanted to add in some new fishing content so I added in a hidden pond in the start region/town. Been wanting to do this for a while, there is 5 new fish in this new spot!
After level 3 customers are done, I plan on moving onto the grading mechanic. There is also a few small town-related goals I'd like to get done as well (Better dialogue for NPC's, the town turning on lights at night time etc)
Town level 3



The future grader NPC is going to move into this spot -

Common Dace -

Creek Chub -

Clear Musky -

Black Crappie -

Bull Shark -

